GameHomeHub · cross-game comparison
Game Economy Comparison
How the four player-driven game economies compare right now — which market is moving most, which is calm, and where each price sits inside its own 90-day range. Same hourly data, same methodology as every market page; all figures are plain arithmetic on the real series.
Most volatile (30d)
Gems / Gold
3.9% daily-average volatility
Biggest 7d move
Gems / Gold
▼ 2.1%
| Market | Current | 7d | 30d | Volatility | 90d position |
|---|---|---|---|---|---|
| EVE Online — ISK / PLEX | 4,838,000 | ▲ 0.2% | ▲ 2.0% | 0.6% | top 21% |
| Albion Online — Gold / Silver | 7,982 | ▲ 0.3% | ▲ 1.1% | 2.5% | top 3% |
| Guild Wars 2 — Gems / Gold | 0.25 | ▼ 2.1% | ▼ 6.6% | 3.9% | top 36% |
| Old School RuneScape — Bonds / GP | 11,051,543 | ▼ 0.5% | ▼ 3.3% | 2.5% | top 94% |
30-day volatility, ranked
Guild Wars 2 — Gems / Gold3.9%
Albion Online — Gold / Silver2.5%
Old School RuneScape — Bonds / GP2.5%
EVE Online — ISK / PLEX0.6%
Volatility = stddev of daily averages ÷ mean, over the last 30 days. Higher means wilder swings.
Each market links to its live page for the full chart, price alerts and history. The weekly review rolls all four up over time, and the methodology page documents exactly where every number comes from.